3D visualisation makes it possible to see a project before construction, compare options and communicate architectural intent clearly. We create images of facades, settings and interiors as well as animation, for our own designs and from documentation supplied by other studios or clients.
Accurate geometry and an understanding of the project come first. We establish the modelling scope, key viewpoints, context and required detail, then develop materials, lighting and scene elements. Photorealism is not only render quality: the image must preserve the proportions and logic of the design it communicates.
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A decision-making tool
Options for materials, colours, windows or lighting can be compared before they become expensive construction decisions. During design, visualisation helps assess form and atmosphere; in a presentation, it explains the proposal to people who do not read technical drawings. The scope is matched to the specific purpose of each image.
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Inputs and collaboration
We can work from a 3D model, plans and elevations, material information or an agreed set of references. Before starting, we define file formats, views, resolution and review stages. A structured process approves camera and geometry first, then materials, light and the final character of the image.